App_Development

How to Start Building Your First App

October 26, 2017

It would seem apps aren’t going anywhere any time soon, especially with the advancements in smartphones coming out over the next year alone.

It’s no longer viable to ride on the tailcoats of other entrepreneurs who have created apps. Your app should be made with the idea to solve a problem that users may be facing, which can be as simple as an app that finds the nearest local toilet (yes, there is an app for that).

Each app takes its own pathway and flow to reach an innovative and engaging end result. Here are some tips to get you started on your first app build.

1. What’s the Problem?

For those who don’t already have a solid idea behind them, this is where you begin. Luckily for you, there’s a wealth of problems in this world; problems that could do with a simple fix. This is where your app comes in.

Most devices we use on a daily basis have been put in place to solve a problem – cars, computers, mobile phones and so on. Jot down a list of problems you run into each day for a week and think about the ways that an app could possibly solve them. Choose the one that appeals to you most, and run with it.

2. Who Needs It?

Although you may need this app to solve your most pressing issue, there may not be an overwhelming need for it in general.

Validation will help you assess the forecasted success of your app from the get-go. You can validate your idea through the use of Google Keyword Planner. This tool will allow you to assess the keyword search for the problem you are looking to fix with your app, and understand how others are trying to seek out answers to the problem.

3. Key Features

Now that you have the main idea behind the purpose and validation of your app, it’s time to plan it all out. Create a detailed plan of your app, including how people will navigate their way through it. By doing so you will clearly be able to list out your app expectations as well as what kind of formatting features may be necessary for the app to run efficiently.

Once these are all listed out in your flow and features chart, you will be able to identify which elements are necessary and which ones can be dismissed. These non-core features can be removed to ensure that your app runs smoothly and effectively for your user. Remember, anything that could just be ‘nice’ to have in your app can be added in later down the track. For the first version of your app, try to stick to the core values and functions necessary.

4. UX/UI Design

One of the most important things to recognise about your app is that the design isn’t just how the app looks to users, but how it will be experienced by the user. Hiring a designer who is focused on the UX and UI of your app will help you reach the best end results.  As an app development company, we are proud of our amazing team of UI/UX specialists that can advise on best practice.

 5. Developer Accounts

When you are looking to sell your app, you need to create a developer account on the appropriate app stores. There is the option to register as an individual or as a company. Once you pay the associated costs, you can start listing your app within the stores.

Of course, these tips aren’t the holy grail towards designing an app. There may be heaps of other elements to include depending on the type of app you are creating. However, this is a great place to start.